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Monday, June 19, 2017

High poly props (package configurations)- Props Designed for upcoming SF scene







Posted by mikil mistry at 2:01 PM No comments:
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Labels: Industrial Design

Peacemaker (Colt single action) - Dark Victorian mod III





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Labels: Industrial Design, Texturing

Peacemaker (Colt single action) - Army mod III




Posted by mikil mistry at 1:51 PM No comments:
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Labels: Industrial Design, Texturing

Sunday, June 18, 2017

Low poly Tavor


         
 
Posted by mikil mistry at 11:25 PM No comments:
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Labels: Industrial Design, Texturing

Wednesday, March 15, 2017

Tavor x95 high subdivision modeling (almost finished). Some surface test renders





 


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Labels: Industrial Design

Tuesday, March 14, 2017

rifle attachments (WIP)


  






Posted by mikil mistry at 11:57 PM No comments:
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Labels: Industrial Design

one of the rail parts for Tavor x95 rifle. Done with maya and zbrush


Posted by mikil mistry at 11:45 PM No comments:
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Labels: Industrial Design
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Labels

  • Digital Sculpting (3)
  • FX (2)
  • Industrial Design (12)
  • Lighting (2)
  • Texturing (5)

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Blog Archive

  • ▼  2017 (7)
    • ▼  June (4)
      • High poly props (package configurations)- Props D...
      • Peacemaker (Colt single action) - Dark Victorian m...
      • Peacemaker (Colt single action) - Army mod III
      • Low poly Tavor
    • ►  March (3)
      • Tavor x95 high subdivision modeling (almost finis...
      • rifle attachments (WIP)
      • one of the rail parts for Tavor x95 rifle. Done wi...
  • ►  2016 (2)
    • ►  October (1)
    • ►  September (1)
  • ►  2015 (1)
    • ►  January (1)
  • ►  2014 (7)
    • ►  December (3)
    • ►  November (2)
    • ►  October (1)
    • ►  May (1)

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